home *** CD-ROM | disk | FTP | other *** search
- on hiliteButtons
- global spriteNum
- repeat with spriteNum = 33 to 48
- if rollOver(spriteNum) then
- set mNum to the memberNum of sprite spriteNum
- set mname to the name of member mNum
- set hiliteName to mname && "hilite"
- set hiliteNum to the number of member hiliteName
- if hiliteNum > 0 then
- puppetSprite(spriteNum, 1)
- set the memberNum of sprite spriteNum to hiliteNum
- end if
- next repeat
- end if
- puppetSprite(spriteNum, 0)
- end repeat
- end
-
- on checkBar
- repeat with menuNum = 41 to 48
- if rollOver(32) then
- set the visible of sprite menuNum to 1
- next repeat
- end if
- set the visible of sprite menuNum to 0
- end repeat
- end
-